Post by Zowja on Jun 10, 2017 17:02:33 GMT -5
WELCOME TO NEW FRONTIER CRAFT
A NEW ADVENTURE IN OLD MINECRAFT
Stay a while, stay forever!
A NEW ADVENTURE IN OLD MINECRAFT
Stay a while, stay forever!
IMPORTANT LINKS

INTRODUCTION
Greetings newcomer! This is New Frontier Craft, a new mod for Minecraft Beta 1.7.3!
But... why Beta? And why specifically Beta 1.7.3? If you played Old Minecraft, you know the game felt quite a bit different than it does now. Pre-Alpha, Alpha, and Beta had their own little quirks about them, but all generally had the same feel and atmosphere. At some point along the line, the feel of the game suddenly had a large shift that carries over into how the game feels now.
This shift is seen by many people as happening around Beta 1.8, the "Adventure Update". Multiple things may have contributed to this shift, the faster pace of the game from sprinting and a higher focus on fighting, and/or the player base becoming a lot bigger, younger, and edgier, and/or the looks of the game becoming duller and more orange with the new torch lighting and textures with lower contrast, and/or something else we may have not mentioned.
The reason why this mod is built upon Beta 1.7.3 is because of the wanting to recapturing some of the old feeling before all that came around. We like to consider it to be the "last good Old Minecraft update." Whether you used to play these versions back in the day or wish to experience a completely new feeling to Minecraft, we heavily encourage you to try out New Frontier Craft!
Mechanics like the hunger and experience systems are not present, and will never be present in New Frontier Craft. These are the features that defined the Adventure Update. They are the fundamental aspects of modern Minecraft that separate it from the legacy game. Huge swaths of modern Minecraft's design either relies on or ties into these features. Everything from mining an ore to taking a step in the world are tied into these systems, and we strongly feel they are antithetical to the feeling of the legacy game.
Now, originally, New Frontier Craft's intention was to really try and harp on the nostalgia chords, with its original slogan being "New Frontier Craft - The answer for your Nostalgia", but this is an unrealistic goal as everyone has a different standard as to what is "Nostalgic" to them. We all had something different about the game that we loved back then. What we can do is freshen up the old times with something new, a new vision for the game - a New Frontier - while keeping to the old roots of the game.
We feel this has resulted in something more matured than Beta or modern. Something that can bring people who enjoy modern versions back to experience old times, as well as something that retains the ability to play on those feel chords again. Hopefully this something we've created can be that something for you too

TL;DR
This mod should be considered as more of an overhaul, or even a new path of development for Minecraft, than just a simple mod. Think of something like TerraFirmaCraft or the Aether. We're completely overhauled pieces of the game like oregen and the tool tier system, and we have huge plans for the future in for expansions we're going to be adding to the game. We're trying to make the game feel new again, yet stay within the feeling of Beta to keep the original atmosphere alive.

A SLIGHTLY MORE IN-DEPTH FEATURE INTRODUCTION
In case you missed the link up above, go here to figure out how to install New Frontier Craft.
Introduction
The first and biggest change in NFC resides in the ore and metal system. Everything else is secondary to this change. It's as foundational to NFC as the hunger system was to The Adventure Update. Back in Vanilla Beta 1.7.3, there were only 6 ores you could find, Coal, Iron, Gold, Diamond, Redstone, & Lapis. New Frontier Craft adds an additional 26, coming up to a total of 32 ores. At first, this quantity might seem ridiculous and overcomplicated. But in reality, the tier system isn't too difficult to understand. NFC has 6 Tiers, 0-5, each of which is capable of mining up to 1 Tier above itself.
Caves
Now, before you so much as start to think about starting off in NFC, there's one very important thing you need to keep in mind. Use the caves. Tool durability is at a much higher premium than in Vanilla during the early game, and many ores aren't available at certain layers. You'll waste a ridiculous amount of tools trying to strip-mine right off the bat. Use caves. They've been changed in NFC to generate near infinitely compared to how they do in Vanilla Beta 1.7.3.
Tier 0
Starting off then, your first two tools, wood and stone, both reside in Tier 0. The only advantage stone offers is a slight speed boost and slightly more durability. Neither are capable of digging up even a stack of material, and the damage they deal as weapons are the same, and pitiful. Tier 0 is the Internet Explorer of NFC, it's only purpose is to let you get something else.
Tier 1
If you want even slightly effective tools, you'll need metal. And for Tier 1, you have a selection of 6 different ones. Aluminum, Bismuth, Lead, Copper, Tin, and Zinc. The differences between them is negligible at this point in gameplay. Use whatever you find to start crafting some better tools. You'll find these ores scattered around near the surface.
Tier 2
Now, you as the player have two options now for moving to Tier 2. The first and most obvious is just to find the tier 2 ores, of which there are 5. Gold, Boron, Nickel, Platinum, and Silver. Gold, Boron, and Nickel have dismal durability but mine incredibly fast, while Platinum and Silver are as slow as Tier 1, but much higher durability.
This is not the recommended way to get to Tier 2. If you happen to run into these ores, don't hesitate to use them, but there's a better way...
An Introduction to Alloys
Ingredients | Recipe |
8 Fired Bricks* *Smelted Brick Blocks | ![]() |
Bronze and Brass. These are alloys that can be smelted together from Tier 1 resources. This makes them incredibly easy to get and plentiful throughout the world, as the Tier 1 resources are the most common ones in NFC. Brass requires 3 Copper and 3 Zinc, while Bronze requires 5 Copper and 1 Tin. To smelt them, place the correct amount of each resource into separate slots in the Brick Oven and place enough fuel to smelt them together. Brass will dig around 3 stacks of blocks, while Bronze will dig 2. However, Bronze mines faster than Brass. Whichever one you choose to use it up to your personal preference and what resources are available to you at the time.
Summarizing the specific ratios of fuel you need for each recipe is impossible, so it's recommended you read through the wiki page for that information.
Tier 3
There are only two ores that are useful for Tier 3, Silicon and Cobalt. Silicon has very little durability, somewhere between Brass and Bronze, but mines as fast as Boron (which is very fast). Cobalt on the other hand mines as slow as brass, but with around 4 times the durability. Iron and Chrome also exist in this Tier, but should never be crafted into tools. Always save them for...
Tier 4
Welcome to Tier 4. You've officially reached the mid to late game. Here, durabilities and speeds get large enough that the trends seen in earlier tools really start to flesh out. There are three main materials you'll be dealing with in this tier. Titanium, Tungsten, and Steel. Titanium is the fastest tool in the entire game by a mile. It shares the durability of cobalt, but outclasses it in speed by a factor of 3.5. If you wanna mine something quickly, use titanium. Now, if you want a tool that'll last, then tungsten is what you're looking for. Tungsten fortunately isn't as slow as cobalt, but it is only slightly faster than bronze. However, the strength of tungsten is in its durability of 1750.
Unlike in Tier 2. The ores do have their objective advantages compared to the alloy. However, the alloy still beats them hand down in its abundance. Steel is crafted out of 7 iron and 1 chrome in a Brick Oven. Finding veins of iron is incredibly hard in NFC, but it spawns in veins several stacks large. If you find one, you'll be set for a long time. Just keep your eyes open for chrome.
Tier 4.5
Tier 4.5 doesn't technically exist. But it's a helpful construct to understand the position of gems in NFC. Ruby, Emerald, Sapphire, and Onyx have durabilities twice that of steel with the speeds of boron, silicon, and diamond. They're like if you fused the advantages of Titanium and Tungsten together, although not quite matching those tools in their strengths. All gems share the same stats. Whichever one the player uses is up to their preference and whatever they manage to find (as they're very rare and only spawn in veins of 1). Swords crafted from these resources do twice the amount of damage as the rest from Tier 4, 20 points of damage. This is enough to one hit kill most mobs in the game, including other players if they don't have on any armor.
Fun fact! You can skip all the way to Tier 4.5 right at the start of the game. Gems can spawn in the chests of underground dungeons, and if you manage to find one with enough gems in it, you can craft these gems together straight away and skip even wood tools.
Magnet Tools
Silk Touch is a very useful enchantment in modern Minecraft. We personally felt it needed an equivalent in NFC as a resource, and we decided to use magnets for it! Magnet tools also share the more obvious function of being magnetic, with all blocks broken by the tools flying into the players inventory. Stat wise they're a little worse than steel, but their main function is their special abilities, not their raw stats.
Tier 5
Tier 5 is an aspirational and rare goal you can sometimes achieve while mining. It shouldn't be your primary goal, as the amount of time you'd dedicate to finding these resources specifically would be draining. However, if you do find it, welcome to the best tools in the entire game. There's of course diamond right at the top, like it is in Vanilla. It shares most of the stats with gem tools, but with over twice the durability. It's a fantastic tool, and if you get your hands on diamond you should feel extremely lucky. However, diamond isn't the best tool in the game. Far from it. The best tool in the entirety of NFC is osmium. Osmium tools have a durability of over 10,000, and are almost identical otherwise to diamond and the gems, only being slightly slower in its mining speed. Osmium is rare, you'll almost never find it. But if you do, you've found one of the best resources in the entire game.
Closing Remarks
This is only the first draft of this section of the front page. There's a lot of information missing from it about our mod, and it's highly recommended if you'd like to learn more you browse around our wiki. This is meant to act as an introduction and explanation on how NFC works. The Tier System is where NFC differs the most from Beta 1.7.3, and therefore was the primary focus of this first draft. Eventually, this will be turned into a series on the NFC YouTube Channel.
Also, in NFC v4.0.0, the entire Tier system will be modified to simplify it and make it more user-friendly. You can read up on the current planned changes here docs.google.com/document/d/1MI3my7R3G3Zx7prasRhOI-oYWxTYE6pAcMsZew4HSbo/edit

FEATURE OVERVIEW
All of this is written from the perspective of having Beta 1.7.3 as the basis.
Additions:
A total rework of the system and the addition of many new ores and metals.
Authentication updated to use the modern servers.
Skins and capes updated to use modern servers. Alex skins are supported.
Books, a mix of modern and my own code.
The Brick Oven.
A server list for connecting to servers, basically taken from older versions of modern.
A static structure generator. Currently this generates a couple rare surface buildings and some new dungeons, but there will be more in the future.
Shears can now harvest long grass and dead bushes.
Secret music discs.
New background and main menu music.
Quite a few new building blocks.
Cooked eggs.
Blue mushrooms.
Dynamite.
Bookshelves can now contain items.
The seed of a world is displayed on the F3 screen.
Old sounds.
Wrenches.
Telescopes.
A FOV Slider.
A Cloud Slider.
New mobs and blocks in the Nether.
An optional Creative Mode.
3D Dropped Items.
Shift Clicking.
Cobblestone Walls.
Custom Language Support
The Blood Moon
Changes:
There have been quite a few crafting changes from vanilla.
Massive changes to caves. They just keep on going.
Some of the old textures are added back in.
A new, fuller look for grass.
Zombies now uncommonly drop a leather tunic or leather pants.
Mobs spawned from monster spawners do not drop anything.
Plants in general will grow slower, but not by much. I plan to make this slower yet.
Worlds are saved to "NFCSaves" in the Minecraft directory.
Trees cannot generate with just one log block under the leaves, it needs to be at least 2 now.
As mentioned earlier, stairs and slabs can be placed in various orientations.
There have been quite a few crafting changes from vanilla.
Massive changes to caves. They just keep on going.
Some of the old textures are added back in.
A new, fuller look for grass.
Zombies now uncommonly drop a leather tunic or leather pants.
Mobs spawned from monster spawners do not drop anything.
Plants in general will grow slower, but not by much. I plan to make this slower yet.
Worlds are saved to "NFCSaves" in the Minecraft directory.
Trees cannot generate with just one log block under the leaves, it needs to be at least 2 now.
As mentioned earlier, stairs and slabs can be placed in various orientations.
Texturepack loading has been improved, and they can be loaded from unzipped folders as well now in NFC
Known Bugs / Glitches / & Oversights:
Miscellaneous:
Version History.
ID's of blocks and items.

FUTURE PLANS
Some of the planned future updates for New Frontier Craft are a heaven or "anti-nether" update, an industrial update, a combat update, an "adventure" update, and tons of other ideas we've got floating around between the devs that we'd love to see implemented (the specific order and times of which these updates will be released is to be determined).
These updates will be further elaborated on as they are developed and discussed with the community. If you want your ideas heard, join our Discord!
These updates will be further elaborated on as they are developed and discussed with the community. If you want your ideas heard, join our Discord!
CLOSING NOTES
It has taken three years to get New Frontier Craft to a stable and universally liked state. That said, it's finally ready for launch. In older versions of New Frontier Craft, the game was a good bit harder than it is now, making its appeal niche. Now its made to appeal more to everyone, and the way the game plays out feels a lot better and more chill.
And as a TL;DR for everything on this page; The point of NFC is to be a new continuation of Minecraft starting at Beta 1.7.3, with us taking an alternate route to development than the one Mojang took with the adventure update and Beta 1.8. We hope you'll enjoy our route better than the one Mojang gave us 
