Version History Jun 13, 2017 16:37:08 GMT -5
Post by Zowja on Jun 13, 2017 16:37:08 GMT -5
+ Made pickaxes effective on iron doors
x Fixed rotating double stone slabs creating wood or cobble blocks
x Fixed bizarre bug with some armor wanting everything to look like chestplates
x Fixed server-side shovel and axe durability
x Fixed wrenches printing spammy debug numbers server-side
** Compatible with 1.8.6_01
NFC 1.8.6_01 - January 17, 2019
x Fixed completely broken ore gen
NFC 1.8.6 - January 16, 2019
+ Ladders can be hung off sides
+ Ladders can be climbed on both sides
+ An attempt at complete texturepack support
+ Upside down and sideways slabs
+ Standstone, stone, and brick stairs
+ Brick slabs
+ Stairs can be placed upside-down
+ A Wrench that can rotate slabs and stairs
+ Ice can be harvested with a pickaxe
+ FOV Slider
+ Plated Stone
+ Secret disc "Seaweed"
+ Custom structure generator
> Changed Brick texture
> Recolored some overly saturated metals and tools
> Rainbow disc is more easily identified when it is ready
> Axes are now effective against workbenches
> Stone slabs can be craft together to get the slab block
> Stairs drop stairs
> Stone bricks drop stone bricks
> Mildly increased Coal
> Mildly increased Chrome
> Sharply decreased Gold
> When two similar slabs are joined, they will become a full block instead of a weird double slab thing
> Slabs craft to 6 now
> Since there are no more legacy sounds downloads, it no longer tries to download them
> Mildly changed stone brick texture
> Pickaxes are effective on Brick Ovens and Monster Spawners
> Mildly updated authentication
x Fixed bizarre bug where the server thought you used an invalid yaw to crash the server and not allow you back on
x Fixed serverside dying causing a wipe to a book's data
x Fixed several incorrect hoe recipes server-side
x Fixed piston crafting recipe inconsistency between server and client
x Fixed misaligned gem durability between client and server
x Fixed Beta bug where the stairs were not properly lit
x Fixed bottom of skins being reversed
x Fixed grass not wearing down shears
x Fixed serverside falling sand bug
x Fixed Stone Brick hardness misalignment between client and server
x Fixed a couple of missing recipes for Uranium and Uranium Blocks
x Fixed bug on server consoles where an error was thrown anytime someone disconnected
x Fixed a lot of lacking registered blocks/items for bukkit
x Fixed a lot of misspellings
x Fixed "null seeds"
x Fixed a couple sprites that were a pixel off
x Fixed old evil dupe bug
** Currently sounds need to be installed separately
NFC 1.8.5_01 - June 29, 2017
+ Shears can now pick up long grass, ferns, and dead bushes.
> Changed a few crafting recipes
> Signs now stack in 8 instead of FREAKING ONE
NFC 1.8.5 - June 5, 2017
> Another MASSIVE rewrite to ores, caves, and tools. Goodness gracious.
+ Added rare, glowing Blue Mushrooms.
+ Added new background music by Fiasco (evanfiasco).
+ Added Alex skin support
+ Added the Brick Oven
+ Added a new structure generator into the game. This included rare surface buildings and new dungeons.
> Updated authentication
> Softened the grass stepping sound
> Changed effectiveness of a lot of blocks so then axes are now effective on things like workbenches.
> Removed zombies dropping boron, now they just drop leather tunics or pants.
> Stone was made softer, logs were made harder.
> Reverted my change in how armor operated, now it's much more similar to the vanilla system
> Increased the Cooked Egg's heal from 1.5 hearts to 2
> Mob Spawners are now more a little more aggressive
> Mobs spawned from Mob Spawners now drop nothing
> Changed the dungeon loot to be more valuable.
> Changed the textures of a lot of NFC blocks
> Temporarily made the grass always render as "fancy"
> Made biomes a lot bigger
> Bug fixes of course, but most notably a fix for AMD graphics cards for Beta and the infamous inventory lag bug.
- Removed "hot ingots" and "refined iron"
** Notice this is not "Beta 1.8.x" anymore, this is the first official version of NFC.
Beta 1.8.4 - April 17, 2016
> A LARGE rewrite to ores, caves, and some of the tool's abilities.
+ Added Pebble
+ Added Oil
+ Added Osmium
+ Added Secret Disc "Mountain's Bounty"
+ Added soundtrack that plays on the main menu when you first open the game
+ Added Alpha MC logo on the main menu
> Changed Grass texture
- Removed Cheese Ore
Beta Pre(1-9)-1.8.4 - June 2015 - April 2016
** Long and painful updates with testing the game over and over, trying to make a balanced ore system that was decently hard. This was rather futile as I totally redid it again in 1.8.5 without having it be "hard".
- Removed change to how trees generate, but now made it so that it never generates with only one wood block at the bottom
Beta 1.8.3 - April 9, 2015
+ Added books!
+ Bookshelves can now contain items (not blocks)
> Chests cannot accept books
> Zombies now rarely drops boron or leather armor (chestplate and leggings); no more feathers
> Many bug fixes
** This update was miserably laggy
Beta 1.8.2_01 - January 10, 2015
+ Added working authentication!
+ Added 5 new secret music discs!
** There is quite a story behind this update, perhaps I'll get into that on a page later.
Beta 1.8.1 - December 10, 2014
+ ADDED OLD SOUNDS BACK WOOOO!!
+ Added a new type of Stone Brick (small bricks)
+ Added new background track "Voice of the Spirit"
+ Added ability to see the world seed (single or multi) on the F3 screen
> Texture changes: Platinum (everything related), Cheese and Moldy Cheese, Trapdoor, gave Bricks more contrast (like the older Beta texture)
> Crafting changes: Compass, Clock, Rails, Paper, Bookshelves, Flint and Steel, Slabs, Jukebox
> Tool changes: Steel, Cobalt, and Sapphire slower; Chrome, Silicon, Titanium, and Ruby faster, Iron and Platinum stats flipped
> Dead shrubs now drop a stick
> Dungeons give off Boron instead of Iron
> Made wheat, trees, and mushrooms slower to grow
> Made Stone Bricks easier to mine
> Made a lot of weird changes to how the resources work to make old sounds work
>Bug fixes, of course
Beta 1.8.0_01 - 1.8.0_03 - October 6 - November 18, 2014
> Many bug and graphical fixes
> Modified textures a bit, like Iron vs Aluminum blocks
Beta 1.8.0 - September 16, 2014
>+ Added a totally new metal progression system, totally threw the old one out (wood -> stone -> iron -> diamond), replaced with a new complex system. This includes the whole slew of new tools, metal
blocks, armor, ways to find ores, etc.
+ Added Window blocks
+ Added cheese
> Greatly heightened contrast on the Stone Block textures to fit the old style much much more
> Modified the armor system to make way for all of the new tiers
> Trees always generate 2 blocks taller
** This may have been a big update and breakthrough for early NFC, but man did I make it a grind to progress. We'll see how that affects things later.
Beta 1.7.8 - Unknown
** I believe this was bug fixes, but I honestly have no idea what this was.
Beta 1.7.7 - June 15, 2014
+ Added multiplayer support
+ Added ability to burn Anthracite
Beta 1.7.6 - Unknown
+ Added new ores into the generation, although they did not have uses
Beta 1.7.5 - May 19, 2014
> Modified ore generator to have ore generate in massive chunks instead of a bunch of small veins
** This was an update preparing for adding in all of the new ores as I was testing what it was like to have the ore in giant veins instead of finding a bunch of small ones.
Beta 1.7.4 - April 27, 2014
+ Added Stone Brick (regular, X, Y, XY offset types)
+ Added Cooked Eggs